
PLAY
TONIGHT
Free Quickstart and one-shot adventure. Everything you need to run Cortex Vortex at your table this week.
NO SPAM · LEAVE WHENEVER YOU WANT

WHAT'S IN THE QUICKSTART

WORLD PRIMER
Terra Sol, the Alliance, Solex, the Soulweave and the Vortex Flare. Enough to run it, not enough to spoil it.
THE CORE ENGINE
Skills, saves, conditions, combat, damage, death and rest. If you know the d20, you already know it.
ALL EIGHT SPECIES
Every playable species and all four classes, plus weapons, armour, devices, Mech-Ups, Muta-Boosts and Companion Bots.
THE ONE-SHOT
A ready-to-run adventure with pregenerated characters, adversaries and a GM quick reference. Two to four hours.
THE CLASS RINGS
The full Vortex Flare diagram from the Edition One core book — every low, mid and high orbit path for all four classes.
A PRINTABLE CHARACTER SHEET
Two pages, built for a pencil. Ring tracker with use boxes, the proficiency table, conditions, exhaustion and the feat levels.
▸ WHAT YOU NEED
- Three to six people. One is the Galactic Master.
- Dice. A d20 plus d4/d6/d8/d10/d12, one shared set is fine.
- Two to four hours and somewhere to sit.
- No prep for players. The GM reads the adventure first.
✕ WHAT YOU DON'T
- No prior knowledge of the setting
- No other book, no subscription, no account
- No character creation before session one
- No purchase. The Quickstart stays free, permanently
OR USE THE INTERACTIVE SHEET.
Every number on it works itself out — modifiers, proficiency, your power save DC, the Low Flame Ring and how many times you can use each ability. Prints clean if you still want paper.